Works / Game archive / 2013–2017
Episode Zero.
Transmissions in Space, the point-and-click prototype that began Antariksha Sanchar.

The first game
Where the journey
began.
Developed from 2013 and shown internationally in 2016–2017, Episode Zero brought South Indian culture into a three-dimensional point-and-click adventure.
Selected for juried festivals including IndieCade, the prototype established the project’s visual language. It was not commercially released; optimisation and platform costs remained beyond the independent team’s resources.
Its development grew into an opera, music and a graphic novel. Chapter One continues that history.
Follow the world’s evolutionDiscover Chapter OneThe first
transmission.
An archival teaser from Episode Zero, the earlier point-and-click prototype.
Inside Episode Zero.
Screens from the early point-and-click adventure.
A visual development diary.
Selected pages from the 2017 archive. Sketches, experiments and the first playable world.
Sketches, people & place.
Machines & other futures.
A world becomes playable.
The complete 2017 publication.
86 pages from the original development archive. Plans, names and dates reflect that period.
Open or download the diary · PDF, 13 MBRead the publication here
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