Works / Game archive / 2013–2017

Episode Zero.

Transmissions in Space, the point-and-click prototype that began Antariksha Sanchar.

An illuminated shrine in Episode Zero

The first game

Where the journey
began.

Developed from 2013 and shown internationally in 2016–2017, Episode Zero brought South Indian culture into a three-dimensional point-and-click adventure.

Selected for juried festivals including IndieCade, the prototype established the project’s visual language. It was not commercially released; optimisation and platform costs remained beyond the independent team’s resources.

Its development grew into an opera, music and a graphic novel. Chapter One continues that history.

Follow the world’s evolutionDiscover Chapter One

The first
transmission.

An archival teaser from Episode Zero, the earlier point-and-click prototype.

Sketches, people & place.

Machines & other futures.

A world becomes playable.

The complete 2017 publication.

86 pages from the original development archive. Plans, names and dates reflect that period.

Open or download the diary · PDF, 13 MB
Read the publication here

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The world continues across media.

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